#include #include #include "libc.h" /* this code uses the same lagged fibonacci generator as the original bsd random implementation except for the seeding which was broken in the original */ static uint32_t init[] = { 0x00000000,0x5851f42d,0xc0b18ccf,0xcbb5f646, 0xc7033129,0x30705b04,0x20fd5db4,0x9a8b7f78, 0x502959d8,0xab894868,0x6c0356a7,0x88cdb7ff, 0xb477d43f,0x70a3a52b,0xa8e4baf1,0xfd8341fc, 0x8ae16fd9,0x742d2f7a,0x0d1f0796,0x76035e09, 0x40f7702c,0x6fa72ca5,0xaaa84157,0x58a0df74, 0xc74a0364,0xae533cc4,0x04185faf,0x6de3b115, 0x0cab8628,0xf043bfa4,0x398150e9,0x37521657}; static int n = 31; static int i = 3; static int j = 0; static uint32_t *x = init+1; static int lock[2]; static uint32_t lcg31(uint32_t x) { return (1103515245*x + 12345) & 0x7fffffff; } static uint64_t lcg64(uint64_t x) { return 6364136223846793005ull*x + 1; } static void *savestate() { x[-1] = (n<<16)|(i<<8)|j; return x-1; } static void loadstate(uint32_t *state) { x = state+1; n = x[-1]>>16; i = (x[-1]>>8)&0xff; j = x[-1]&0xff; } static void __srandom(unsigned seed) { int k; uint64_t s = seed; if (n == 0) { x[0] = s; return; } i = n == 31 || n == 7 ? 3 : 1; j = 0; for (k = 0; k < n; k++) { s = lcg64(s); x[k] = s>>32; } /* make sure x contains at least one odd number */ x[0] |= 1; } void srandom(unsigned seed) { LOCK(lock); __srandom(seed); UNLOCK(lock); } char *initstate(unsigned seed, char *state, size_t size) { void *old; if (size < 8) return 0; LOCK(lock); old = savestate(); if (size < 32) n = 0; else if (size < 64) n = 7; else if (size < 128) n = 15; else if (size < 256) n = 31; else n = 63; x = (uint32_t*)state + 1; __srandom(seed); savestate(); UNLOCK(lock); return old; } char *setstate(char *state) { void *old; LOCK(lock); old = savestate(); loadstate((uint32_t*)state); UNLOCK(lock); return old; } long random(void) { long k; LOCK(lock); if (n == 0) { k = x[0] = lcg31(x[0]); goto end; } x[i] += x[j]; k = x[i]>>1; if (++i == n) i = 0; if (++j == n) j = 0; end: UNLOCK(lock); return k; }