#include "libm.h" float roundf(float x) { union {float f; uint32_t i;} u = {x}; int e = u.i >> 23 & 0xff; float_t y; if (e >= 0x7f+23) return x; if (u.i >> 31) x = -x; if (e < 0x7f-1) { FORCE_EVAL(x + 0x1p23f); return 0*u.f; } y = (float)(x + 0x1p23f) - 0x1p23f - x; if (y > 0.5f) y = y + x - 1; else if (y <= -0.5f) y = y + x + 1; else y = y + x; if (u.i >> 31) y = -y; return y; }