#include #include #include #if FLT_EVAL_METHOD==0 #define EPS FLT_EPSILON #elif FLT_EVAL_METHOD==1 #define EPS DBL_EPSILON #elif FLT_EVAL_METHOD==2 #define EPS LDBL_EPSILON #endif static const float_t toint = 1/EPS; float rintf(float x) { union {float f; uint32_t i;} u = {x}; int e = u.i>>23 & 0xff; int s = u.i>>31; float_t y; if (e >= 0x7f+23) return x; if (s) y = x - toint + toint; else y = x + toint - toint; if (y == 0) return s ? -0.0f : 0.0f; return y; }