/* origin: FreeBSD /usr/src/lib/msun/src/s_remquo.c */ /*- * ==================================================== * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. * * Developed at SunSoft, a Sun Microsystems, Inc. business. * Permission to use, copy, modify, and distribute this * software is freely granted, provided that this notice * is preserved. * ==================================================== */ /* * Return the IEEE remainder and set *quo to the last n bits of the * quotient, rounded to the nearest integer. We choose n=31 because * we wind up computing all the integer bits of the quotient anyway as * a side-effect of computing the remainder by the shift and subtract * method. In practice, this is far more bits than are needed to use * remquo in reduction algorithms. */ #include "libm.h" static const double Zero[] = {0.0, -0.0,}; double remquo(double x, double y, int *quo) { int32_t n,hx,hy,hz,ix,iy,sx,i; uint32_t lx,ly,lz,q,sxy; EXTRACT_WORDS(hx, lx, x); EXTRACT_WORDS(hy, ly, y); sxy = (hx ^ hy) & 0x80000000; sx = hx & 0x80000000; /* sign of x */ hx ^= sx; /* |x| */ hy &= 0x7fffffff; /* |y| */ /* purge off exception values */ if ((hy|ly) == 0 || hx >= 0x7ff00000 || /* y = 0, or x not finite */ (hy|((ly|-ly)>>31)) > 0x7ff00000) /* or y is NaN */ return (x*y)/(x*y); if (hx <= hy) { if (hx < hy || lx < ly) { /* |x| < |y| return x or x-y */ q = 0; goto fixup; } if (lx == ly) { /* |x| = |y| return x*0 */ *quo = 1; return Zero[(uint32_t)sx>>31]; } } // FIXME: use ilogb? /* determine ix = ilogb(x) */ if (hx < 0x00100000) { /* subnormal x */ if (hx == 0) { for (ix = -1043, i=lx; i>0; i<<=1) ix--; } else { for (ix = -1022, i=hx<<11; i>0; i<<=1) ix--; } } else ix = (hx>>20) - 1023; /* determine iy = ilogb(y) */ if (hy < 0x00100000) { /* subnormal y */ if (hy == 0) { for (iy = -1043, i=ly; i>0; i<<=1) iy--; } else { for (iy = -1022, i=hy<<11; i>0; i<<=1) iy--; } } else iy = (hy>>20) - 1023; /* set up {hx,lx}, {hy,ly} and align y to x */ if (ix >= -1022) hx = 0x00100000|(0x000fffff&hx); else { /* subnormal x, shift x to normal */ n = -1022 - ix; if (n <= 31) { hx = (hx<>(32-n)); lx <<= n; } else { hx = lx<<(n-32); lx = 0; } } if (iy >= -1022) hy = 0x00100000|(0x000fffff&hy); else { /* subnormal y, shift y to normal */ n = -1022 - iy; if (n <= 31) { hy = (hy<>(32-n)); ly <<= n; } else { hy = ly<<(n-32); ly = 0; } } /* fix point fmod */ n = ix - iy; q = 0; while (n--) { hz = hx - hy; lz = lx - ly; if (lx < ly) hz--; if (hz < 0) { hx = hx + hx + (lx>>31); lx = lx + lx; } else { hx = hz + hz + (lz>>31); lx = lz + lz; q++; } q <<= 1; } hz = hx - hy; lz = lx - ly; if (lx < ly) hz--; if (hz >= 0) { hx = hz; lx = lz; q++; } /* convert back to floating value and restore the sign */ if ((hx|lx) == 0) { /* return sign(x)*0 */ *quo = sxy ? -q : q; return Zero[(uint32_t)sx>>31]; } while (hx < 0x00100000) { /* normalize x */ hx = hx + hx + (lx>>31); lx = lx + lx; iy--; } if (iy >= -1022) { /* normalize output */ hx = (hx-0x00100000)|((iy+1023)<<20); } else { /* subnormal output */ n = -1022 - iy; if (n <= 20) { lx = (lx>>n)|((uint32_t)hx<<(32-n)); hx >>= n; } else if (n <= 31) { lx = (hx<<(32-n))|(lx>>n); hx = sx; } else { lx = hx>>(n-32); hx = sx; } } fixup: INSERT_WORDS(x, hx, lx); y = fabs(y); if (y < 0x1p-1021) { if (x + x > y || (x + x == y && (q & 1))) { q++; x -= y; } } else if (x > 0.5*y || (x == 0.5*y && (q & 1))) { q++; x -= y; } GET_HIGH_WORD(hx, x); SET_HIGH_WORD(x, hx ^ sx); q &= 0x7fffffff; *quo = sxy ? -q : q; return x; }