From 8d0a6f7a1c47b280647f292e6864b85b72c71f2e Mon Sep 17 00:00:00 2001 From: nsz Date: Tue, 13 Mar 2012 20:24:23 +0100 Subject: math cleanup: use 1.0f instead of (float)1.0 --- src/math/j1f.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/math/j1f.c') diff --git a/src/math/j1f.c b/src/math/j1f.c index 0323ec78..2d617b67 100644 --- a/src/math/j1f.c +++ b/src/math/j1f.c @@ -75,13 +75,13 @@ float j1f(float x) if (ix < 0x32000000) { /* |x| < 2**-27 */ /* raise inexact if x!=0 */ if (huge+x > one) - return (float)0.5*x; + return 0.5f*x; } z = x*x; r = z*(r00+z*(r01+z*(r02+z*r03))); s = one+z*(s01+z*(s02+z*(s03+z*(s04+z*s05)))); r *= x; - return x*(float)0.5 + r/s; + return 0.5f*x + r/s; } static const float U0[5] = { @@ -338,5 +338,5 @@ static float qonef(float x) z = one/(x*x); r = p[0]+z*(p[1]+z*(p[2]+z*(p[3]+z*(p[4]+z*p[5])))); s = one+z*(q[0]+z*(q[1]+z*(q[2]+z*(q[3]+z*(q[4]+z*q[5]))))); - return ((float).375 + r/s)/x; + return (.375f + r/s)/x; } -- cgit v1.2.1