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these are useless and have caused problems for users trying to build
with non-gnu tools like tcc's assembler.
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there is a resource limit of 0 bits to store the concurrency level
requested. thus any positive level exceeds a resource limit, resulting
in EAGAIN. :-)
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the new approach relies on the fact that the only ways to create
sigset_t objects without invoking UB are to use the sig*set()
functions, or from the masks returned by sigprocmask, sigaction, etc.
or in the ucontext_t argument to a signal handler. thus, as long as
sigfillset and sigaddset avoid adding the "protected" signals, there
is no way the application will ever obtain a sigset_t including these
bits, and thus no need to add the overhead of checking/clearing them
when sigprocmask or sigaction is called.
note that the old code actually *failed* to remove the bits from
sa_mask when sigaction was called.
the new implementations are also significantly smaller, simpler, and
faster due to ignoring the useless "GNU HURD signals" 65-1024, which
are not used and, if there's any sanity in the world, never will be
used.
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these should be tweaked according to testing. offhand i know 1000 is
too low and 5000 is likely to be sufficiently high. consider trying to
add futexes to file locking, too...
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the previous implementation had at least 2 problems:
1. the case where additional threads reached the barrier before the
first wave was finished leaving the barrier was untested and seemed
not to be working.
2. threads leaving the barrier continued to access memory within the
barrier object after other threads had successfully returned from
pthread_barrier_wait. this could lead to memory corruption or crashes
if the barrier object had automatic storage in one of the waiting
threads and went out of scope before all threads finished returning,
or if one thread unmapped the memory in which the barrier object
lived.
the new implementation avoids both problems by making the barrier
state essentially local to the first thread which enters the barrier
wait, and forces that thread to be the last to return.
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some functions that should have been testing whether pthread_self()
had been called and initialized the thread pointer were instead
testing whether pthread_create() had been called and actually made the
program "threaded". while it's unlikely any mismatch would occur in
real-world problems, this could have introduced subtle bugs. now, we
store the address of the main thread's thread descriptor in the libc
structure and use its presence as a flag that the thread register is
initialized. note that after fork, the calling thread (not necessarily
the original main thread) is the new main thread.
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this also de-uglifies the dummy function aliasing a bit.
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we already checked before making the syscall, but it's possible that a
signal handler interrupted the blocking syscall and disabled
cancellation, and that this is the cause of EINTR. in this case, the
old behavior was testably wrong.
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if the exit was caused by cancellation, __cancel has already set these
flags anyway.
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cancellation frames were not correctly popped, so this usage would not
only loop, but also reuse discarded and invalid parts of the stack.
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don't waste time (and significant code size due to function call
overhead!) setting errno when the result of a syscall does not matter
or when it can't fail.
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x86_64 was just plain wrong in the cancel-flag-already-set path, and
crashing.
the more subtle error was not clearing the saved stack pointer before
returning to c code. this could result in the signal handler
misidentifying c code as the pre-syscall part of the asm, and acting
on cancellation at the wrong time, and thus resource leak race
conditions.
also, now __cancel (in the c code) is responsible for clearing the
saved sp in the already-cancelled branch. this means we have to use
call rather than jmp to ensure the stack pointer in the c will never
match what the asm saved.
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the goal is to be able to use pthread_setcancelstate internally in
the implementation, whenever a function might want to use functions
which are cancellation points but avoid becoming a cancellation point
itself. i could have just used a separate internal function for
temporarily inhibiting cancellation, but the solution in this commit
is better because (1) it's one less implementation-specific detail in
functions that need to use it, and (2) application code can also get
the same benefit.
previously, pthread_setcancelstate dependend on pthread_self, which
would pull in unwanted thread setup overhead for non-threaded
programs. now, it temporarily stores the state in the global libc
struct if threads have not been initialized, and later moves it if
needed. this way we can instead use __pthread_self, which has no
dependencies and assumes that the thread register is already valid.
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signals were wrongly left masked, and cancellability state was not
switched to disabled, during the execution of cleanup handlers.
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this patch improves the correctness, simplicity, and size of
cancellation-related code. modulo any small errors, it should now be
completely conformant, safe, and resource-leak free.
the notion of entering and exiting cancellation-point context has been
completely eliminated and replaced with alternative syscall assembly
code for cancellable syscalls. the assembly is responsible for setting
up execution context information (stack pointer and address of the
syscall instruction) which the cancellation signal handler can use to
determine whether the interrupted code was in a cancellable state.
these changes eliminate race conditions in the previous generation of
cancellation handling code (whereby a cancellation request received
just prior to the syscall would not be processed, leaving the syscall
to block, potentially indefinitely), and remedy an issue where
non-cancellable syscalls made from signal handlers became cancellable
if the signal handler interrupted a cancellation point.
x86_64 asm is untested and may need a second try to get it right.
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otherwise we cannot support an application's desire to use
asynchronous cancellation within the callback function. this change
also slightly debloats pthread_create.c.
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we take advantage of the fact that unless self->cancelpt is 1,
cancellation cannot happen. so just increment it by 2 to temporarily
block cancellation. this drops pthread_create.o well under 1k.
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this is something of a tradeoff, as now set*id() functions, rather
than pthread_create, are what pull in the code overhead for dealing
with linux's refusal to implement proper POSIX thread-vs-process
semantics. my motivations are:
1. it's cleaner this way, especially cleaner to optimize out the
rsyscall locking overhead from pthread_create when it's not needed.
2. it's expected that only a tiny number of core system programs will
ever use set*id() functions, whereas many programs may want to use
threads, and making thread overhead tiny is an incentive for "light"
programs to try threads.
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1. make sem_[timed]wait interruptible by signals, per POSIX
2. keep a waiter count in order to avoid unnecessary futex wake syscalls
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with these small changes, libc functions which need to call functions
which are cancellation points, but which themselves must not be
cancellation points, can use the CANCELPT_INHIBIT and CANCELPT_RESUME
macros to temporarily inhibit all cancellation.
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otherwise a signal handler could see an inconsistent and nonconformant
program state where different threads have different uids/gids.
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the problem: there is a (single-instruction) race condition window
between a thread flagging itself dead and decrementing itself from the
thread count. if it receives the rsyscall signal at this exact moment,
the rsyscall caller will never succeed in signalling enough flags to
succeed, and will deadlock forever. in previous versions of musl, the
about-to-terminate thread masked all signals prior to decrementing
the thread count, but this cost a whole syscall just to account for
extremely rare races.
the solution is a huge hack: rather than blocking in the signal
handler if the thread is dead, modify the signal mask of the saved
context and return in order to prevent further signal handling by the
dead thread. this allows the dead thread to continue decrementing the
thread count (if it had not yet done so) and exiting, even while the
live part of the program blocks for rsyscall.
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for some inexplicable reason, linux allows the sender of realtime
signals to spoof its identity. permission checks for sending signals
should limit the impact to same-user processes, but just to be safe,
we avoid trusting the siginfo structure and instead simply examine the
program state to see if we're in the middle of a legitimate rsyscall.
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this simplifies code and removes a failure case
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calling this function on an uninitialized key value is UB, so there is
no need to check that the table pointer was initialized.
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unlocking an unlocked mutex is not UB for robust or error-checking
mutexes, so we must avoid calling __pthread_self (which might crash
due to lack of thread-register initialization) until after checking
that the mutex is locked.
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this roughly halves the cost of pthread_mutex_unlock, at least for
non-robust, normal-type mutexes.
the a_store change is in preparation for future support of archs which
require a memory barrier or special atomic store operation, and also
should prevent the possibility of the compiler misordering writes.
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cycle-level benchmark on atom cpu showed typical pthread_mutex_lock
call dropping from ~120 cycles to ~90 cycles with this change. benefit
may vary with compiler options and version, but this optimization is
very cheap to make and should always help some.
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