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-rw-r--r--src/math/x32/fma.c23
-rw-r--r--src/math/x32/fmaf.c23
-rw-r--r--src/math/x86_64/fma.c23
-rw-r--r--src/math/x86_64/fmaf.c23
4 files changed, 92 insertions, 0 deletions
diff --git a/src/math/x32/fma.c b/src/math/x32/fma.c
new file mode 100644
index 00000000..4dd53f2a
--- /dev/null
+++ b/src/math/x32/fma.c
@@ -0,0 +1,23 @@
+#include <math.h>
+
+#if __FMA__
+
+double fma(double x, double y, double z)
+{
+ __asm__ ("vfmadd132sd %1, %2, %0" : "+x" (x) : "x" (y), "x" (z));
+ return x;
+}
+
+#elif __FMA4__
+
+double fma(double x, double y, double z)
+{
+ __asm__ ("vfmaddsd %3, %2, %1, %0" : "=x" (x) : "x" (x), "x" (y), "x" (z));
+ return x;
+}
+
+#else
+
+#include "../fma.c"
+
+#endif
diff --git a/src/math/x32/fmaf.c b/src/math/x32/fmaf.c
new file mode 100644
index 00000000..30b971ff
--- /dev/null
+++ b/src/math/x32/fmaf.c
@@ -0,0 +1,23 @@
+#include <math.h>
+
+#if __FMA__
+
+float fmaf(float x, float y, float z)
+{
+ __asm__ ("vfmadd132ss %1, %2, %0" : "+x" (x) : "x" (y), "x" (z));
+ return x;
+}
+
+#elif __FMA4__
+
+float fmaf(float x, float y, float z)
+{
+ __asm__ ("vfmaddss %3, %2, %1, %0" : "=x" (x) : "x" (x), "x" (y), "x" (z));
+ return x;
+}
+
+#else
+
+#include "../fmaf.c"
+
+#endif
diff --git a/src/math/x86_64/fma.c b/src/math/x86_64/fma.c
new file mode 100644
index 00000000..4dd53f2a
--- /dev/null
+++ b/src/math/x86_64/fma.c
@@ -0,0 +1,23 @@
+#include <math.h>
+
+#if __FMA__
+
+double fma(double x, double y, double z)
+{
+ __asm__ ("vfmadd132sd %1, %2, %0" : "+x" (x) : "x" (y), "x" (z));
+ return x;
+}
+
+#elif __FMA4__
+
+double fma(double x, double y, double z)
+{
+ __asm__ ("vfmaddsd %3, %2, %1, %0" : "=x" (x) : "x" (x), "x" (y), "x" (z));
+ return x;
+}
+
+#else
+
+#include "../fma.c"
+
+#endif
diff --git a/src/math/x86_64/fmaf.c b/src/math/x86_64/fmaf.c
new file mode 100644
index 00000000..30b971ff
--- /dev/null
+++ b/src/math/x86_64/fmaf.c
@@ -0,0 +1,23 @@
+#include <math.h>
+
+#if __FMA__
+
+float fmaf(float x, float y, float z)
+{
+ __asm__ ("vfmadd132ss %1, %2, %0" : "+x" (x) : "x" (y), "x" (z));
+ return x;
+}
+
+#elif __FMA4__
+
+float fmaf(float x, float y, float z)
+{
+ __asm__ ("vfmaddss %3, %2, %1, %0" : "=x" (x) : "x" (x), "x" (y), "x" (z));
+ return x;
+}
+
+#else
+
+#include "../fmaf.c"
+
+#endif