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Diffstat (limited to 'src/math/remquo.c')
| -rw-r--r-- | src/math/remquo.c | 171 | 
1 files changed, 171 insertions, 0 deletions
diff --git a/src/math/remquo.c b/src/math/remquo.c new file mode 100644 index 00000000..79c9a55e --- /dev/null +++ b/src/math/remquo.c @@ -0,0 +1,171 @@ +/* origin: FreeBSD /usr/src/lib/msun/src/s_remquo.c */ +/*- + * ==================================================== + * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. + * + * Developed at SunSoft, a Sun Microsystems, Inc. business. + * Permission to use, copy, modify, and distribute this + * software is freely granted, provided that this notice + * is preserved. + * ==================================================== + */ +/* + * Return the IEEE remainder and set *quo to the last n bits of the + * quotient, rounded to the nearest integer.  We choose n=31 because + * we wind up computing all the integer bits of the quotient anyway as + * a side-effect of computing the remainder by the shift and subtract + * method.  In practice, this is far more bits than are needed to use + * remquo in reduction algorithms. + */ + +#include "libm.h" + +static const double Zero[] = {0.0, -0.0,}; + +double remquo(double x, double y, int *quo) +{ +	int32_t n,hx,hy,hz,ix,iy,sx,i; +	uint32_t lx,ly,lz,q,sxy; + +	EXTRACT_WORDS(hx, lx, x); +	EXTRACT_WORDS(hy, ly, y); +	sxy = (hx ^ hy) & 0x80000000; +	sx = hx & 0x80000000;   /* sign of x */ +	hx ^= sx;               /* |x| */ +	hy &= 0x7fffffff;       /* |y| */ + +	/* purge off exception values */ +	// FIXME: signed shift +	if ((hy|ly) == 0 || hx >= 0x7ff00000 ||  /* y = 0, or x not finite */ +	    (hy|((ly|-ly)>>31)) > 0x7ff00000)    /* or y is NaN */ +		return (x*y)/(x*y); +	if (hx <= hy) { +		if (hx < hy || lx < ly) {  /* |x| < |y| return x or x-y */ +			q = 0; +			goto fixup; +		} +		if (lx == ly) {            /* |x| = |y| return x*0 */ +			*quo = 1; +			return Zero[(uint32_t)sx>>31]; +		} +	} + +	// FIXME: use ilogb? + +	/* determine ix = ilogb(x) */ +	if (hx < 0x00100000) {  /* subnormal x */ +		if (hx == 0) { +			for (ix = -1043, i=lx; i>0; i<<=1) ix--; +		} else { +			for (ix = -1022, i=hx<<11; i>0; i<<=1) ix--; +		} +	} else +		ix = (hx>>20) - 1023; + +	/* determine iy = ilogb(y) */ +	if (hy < 0x00100000) {  /* subnormal y */ +		if (hy == 0) { +			for (iy = -1043, i=ly; i>0; i<<=1) iy--; +		} else { +			for (iy = -1022, i=hy<<11; i>0; i<<=1) iy--; +		} +	} else +		iy = (hy>>20) - 1023; + +	/* set up {hx,lx}, {hy,ly} and align y to x */ +	if (ix >= -1022) +		hx = 0x00100000|(0x000fffff&hx); +	else {  /* subnormal x, shift x to normal */ +		n = -1022 - ix; +		if (n <= 31) { +			hx = (hx<<n)|(lx>>(32-n)); +			lx <<= n; +		} else { +			hx = lx<<(n-32); +			lx = 0; +		} +	} +	if (iy >= -1022) +		hy = 0x00100000|(0x000fffff&hy); +	else {  /* subnormal y, shift y to normal */ +		n = -1022 - iy; +		if (n <= 31) { +			hy = (hy<<n)|(ly>>(32-n)); +			ly <<= n; +		} else { +			hy = ly<<(n-32); +			ly = 0; +		} +	} + +	/* fix point fmod */ +	n = ix - iy; +	q = 0; +	while (n--) { +		hz = hx - hy; +		lz = lx - ly; +		if (lx < ly) +			hz--; +		if (hz < 0) { +			hx = hx + hx + (lx>>31); +			lx = lx + lx; +		} else { +			hx = hz + hz + (lz>>31); +			lx = lz + lz; +			q++; +		} +		q <<= 1; +	} +	hz = hx - hy; +	lz = lx - ly; +	if (lx < ly) +		hz--; +	if (hz >= 0) { +		hx = hz; +		lx = lz; +		q++; +	} + +	/* convert back to floating value and restore the sign */ +	if ((hx|lx) == 0) {  /* return sign(x)*0 */ +		*quo = sxy ? -q : q; +		return Zero[(uint32_t)sx>>31]; +	} +	while (hx < 0x00100000) {  /* normalize x */ +		hx = hx + hx + (lx>>31); +		lx = lx + lx; +		iy--; +	} +	if (iy >= -1022) {         /* normalize output */ +		hx = (hx-0x00100000)|((iy+1023)<<20); +	} else {                   /* subnormal output */ +		n = -1022 - iy; +		if (n <= 20) { +			lx = (lx>>n)|((uint32_t)hx<<(32-n)); +			hx >>= n; +		} else if (n <= 31) { +			lx = (hx<<(32-n))|(lx>>n); +			hx = sx; +		} else { +			lx = hx>>(n-32); +			hx = sx; +		} +	} +fixup: +	INSERT_WORDS(x, hx, lx); +	y = fabs(y); +	if (y < 0x1p-1021) { +		if (x + x > y || (x + x == y && (q & 1))) { +			q++; +			x -= y; +		} +	} else if (x > 0.5*y || (x == 0.5*y && (q & 1))) { +		q++; +		x -= y; +	} +	GET_HIGH_WORD(hx, x); +	SET_HIGH_WORD(x, hx ^ sx); +	q &= 0x7fffffff; +	*quo = sxy ? -q : q; +	return x; +}  | 
