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authorSzabolcs Nagy <nsz@port70.net>2013-09-03 03:27:02 +0000
committerSzabolcs Nagy <nsz@port70.net>2013-09-05 11:30:07 +0000
commitd1a2ead878c27ac4ec600740320f8b76e1f961e9 (patch)
tree4da00576cf5df93d9170bdf76a26d9c2c96d3978 /src/math/floorf.c
parent98be442ee8a2b8b7e0802b604e384d5a2c43282e (diff)
downloadmusl-d1a2ead878c27ac4ec600740320f8b76e1f961e9.tar.gz
math: rewrite rounding functions (ceil, floor, trunc, round, rint)
* faster, smaller, cleaner implementation than the bit hacks of fdlibm * use arithmetics like y=(double)(x+0x1p52)-0x1p52, which is an integer neighbor of x in all rounding modes (0<=x<0x1p52) and only use bithacks when that's faster and smaller (for float it usually is) * the code assumes standard excess precision handling for casts * long double code supports both ld80 and ld128 * nearbyint is not changed (it is a wrapper around rint)
Diffstat (limited to 'src/math/floorf.c')
-rw-r--r--src/math/floorf.c75
1 files changed, 19 insertions, 56 deletions
diff --git a/src/math/floorf.c b/src/math/floorf.c
index 23fa5e7d..dceec739 100644
--- a/src/math/floorf.c
+++ b/src/math/floorf.c
@@ -1,64 +1,27 @@
-/* origin: FreeBSD /usr/src/lib/msun/src/s_floorf.c */
-/*
- * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com.
- */
-/*
- * ====================================================
- * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
- *
- * Developed at SunPro, a Sun Microsystems, Inc. business.
- * Permission to use, copy, modify, and distribute this
- * software is freely granted, provided that this notice
- * is preserved.
- * ====================================================
- */
-/*
- * floorf(x)
- * Return x rounded toward -inf to integral value
- * Method:
- * Bit twiddling.
- * Exception:
- * Inexact flag raised if x not equal to floorf(x).
- */
-
#include "libm.h"
-static const float huge = 1.0e30;
-
float floorf(float x)
{
- int32_t i0,j0;
- uint32_t i;
+ union {float f; uint32_t i;} u = {x};
+ int e = (int)(u.i >> 23 & 0xff) - 0x7f;
+ uint32_t m;
- GET_FLOAT_WORD(i0, x);
- // FIXME: signed shift
- j0 = ((i0>>23)&0xff) - 0x7f;
- if (j0 < 23) {
- if (j0 < 0) { /* |x| < 1 */
- /* raise inexact if x != 0 */
- if (huge+x > 0.0f) {
- if (i0 >= 0) /* x >= 0 */
- i0 = 0;
- else if ((i0&0x7fffffff) != 0)
- i0 = 0xbf800000;
- }
- } else {
- i = 0x007fffff>>j0;
- if ((i0&i) == 0)
- return x; /* x is integral */
- /* raise inexact flag */
- if (huge+x > 0.0f) {
- if (i0 < 0)
- i0 += 0x00800000>>j0;
- i0 &= ~i;
- }
- }
+ if (e >= 23)
+ return x;
+ if (e >= 0) {
+ m = 0x007fffff >> e;
+ if ((u.i & m) == 0)
+ return x;
+ FORCE_EVAL(x + 0x1p120f);
+ if (u.i >> 31)
+ u.i += m;
+ u.i &= ~m;
} else {
- if (j0 == 0x80) /* inf or NaN */
- return x+x;
- else
- return x; /* x is integral */
+ FORCE_EVAL(x + 0x1p120f);
+ if (u.i >> 31 == 0)
+ u.i = 0;
+ else if (u.i << 1)
+ u.f = -1.0;
}
- SET_FLOAT_WORD(x, i0);
- return x;
+ return u.f;
}