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#include "libm.h"
// FIXME
float complex casinf(float complex z)
{
float complex w;
float x, y;
x = crealf(z);
y = cimagf(z);
w = cpackf(1.0 - (x - y)*(x + y), -2.0*x*y);
return clogf(cpackf(-y, x) + csqrtf(w));
}
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