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 | #include <math.h>
#if __VFP_FP__ && !__SOFTFP__
float sqrtf(float x)
{
	__asm__ ("vsqrt.f32 %0, %1" : "=t"(x) : "t"(x));
	return x;
}
#else
#include "../sqrtf.c"
#endif
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