#include "pthread_impl.h" struct instance { int count; int last; int waiters; int finished; }; int pthread_barrier_wait(pthread_barrier_t *b) { int limit = b->_b_limit; struct instance *inst; /* Trivial case: count was set at 1 */ if (!limit) return PTHREAD_BARRIER_SERIAL_THREAD; /* Otherwise we need a lock on the barrier object */ while (a_swap(&b->_b_lock, 1)) __wait(&b->_b_lock, &b->_b_waiters, 1, 0); inst = b->_b_inst; /* First thread to enter the barrier becomes the "instance owner" */ if (!inst) { struct instance new_inst = { 0 }; int spins = 10000; b->_b_inst = inst = &new_inst; a_store(&b->_b_lock, 0); if (b->_b_waiters) __wake(&b->_b_lock, 1, 0); while (spins-- && !inst->finished) a_spin(); a_inc(&inst->finished); while (inst->finished == 1) __syscall(SYS_futex, &inst->finished, FUTEX_WAIT,1,0); return PTHREAD_BARRIER_SERIAL_THREAD; } /* Last thread to enter the barrier wakes all non-instance-owners */ if (++inst->count == limit) { b->_b_inst = 0; a_store(&b->_b_lock, 0); if (b->_b_waiters) __wake(&b->_b_lock, 1, 0); a_store(&inst->last, 1); if (inst->waiters) __wake(&inst->last, -1, 0); } else { a_store(&b->_b_lock, 0); if (b->_b_waiters) __wake(&b->_b_lock, 1, 0); __wait(&inst->last, &inst->waiters, 0, 0); } /* Last thread to exit the barrier wakes the instance owner */ if (a_fetch_add(&inst->count,-1)==1 && a_fetch_add(&inst->finished,1)) __wake(&inst->finished, 1, 0); return 0; }