#include "pthread_impl.h" static int vmlock[2]; void __vm_lock(int inc) { for (;;) { int v = vmlock[0]; if (inc*v < 0) __wait(vmlock, vmlock+1, v, 1); else if (a_cas(vmlock, v, v+inc)==v) break; } } void __vm_unlock(void) { int inc = vmlock[0]>0 ? -1 : 1; if (a_fetch_add(vmlock, inc)==-inc && vmlock[1]) __wake(vmlock, -1, 1); } static int pshared_barrier_wait(pthread_barrier_t *b) { int limit = (b->_b_limit & INT_MAX) + 1; int ret = 0; int v, w; if (limit==1) return PTHREAD_BARRIER_SERIAL_THREAD; while ((v=a_cas(&b->_b_lock, 0, limit))) __wait(&b->_b_lock, &b->_b_waiters, v, 0); /* Wait for threads to get to the barrier */ if (++b->_b_count == limit) { a_store(&b->_b_count, 0); ret = PTHREAD_BARRIER_SERIAL_THREAD; if (b->_b_waiters2) __wake(&b->_b_count, -1, 0); } else { a_store(&b->_b_lock, 0); if (b->_b_waiters) __wake(&b->_b_lock, 1, 0); while ((v=b->_b_count)>0) __wait(&b->_b_count, &b->_b_waiters2, v, 0); } __vm_lock(+1); /* Ensure all threads have a vm lock before proceeding */ if (a_fetch_add(&b->_b_count, -1)==1-limit) { a_store(&b->_b_count, 0); if (b->_b_waiters2) __wake(&b->_b_count, -1, 0); } else { while ((v=b->_b_count)) __wait(&b->_b_count, &b->_b_waiters2, v, 0); } /* Perform a recursive unlock suitable for self-sync'd destruction */ do { v = b->_b_lock; w = b->_b_waiters; } while (a_cas(&b->_b_lock, v, v==INT_MIN+1 ? 0 : v-1) != v); /* Wake a thread waiting to reuse or destroy the barrier */ if (v==INT_MIN+1 || (v==1 && w)) __wake(&b->_b_lock, 1, 0); __vm_unlock(); return ret; } struct instance { int count; int last; int waiters; int finished; }; int pthread_barrier_wait(pthread_barrier_t *b) { int limit = b->_b_limit; struct instance *inst; /* Trivial case: count was set at 1 */ if (!limit) return PTHREAD_BARRIER_SERIAL_THREAD; /* Process-shared barriers require a separate, inefficient wait */ if (limit < 0) return pshared_barrier_wait(b); /* Otherwise we need a lock on the barrier object */ while (a_swap(&b->_b_lock, 1)) __wait(&b->_b_lock, &b->_b_waiters, 1, 1); inst = b->_b_inst; /* First thread to enter the barrier becomes the "instance owner" */ if (!inst) { struct instance new_inst = { 0 }; int spins = 10000; b->_b_inst = inst = &new_inst; a_store(&b->_b_lock, 0); if (b->_b_waiters) __wake(&b->_b_lock, 1, 1); while (spins-- && !inst->finished) a_spin(); a_inc(&inst->finished); while (inst->finished == 1) __syscall(SYS_futex, &inst->finished, FUTEX_WAIT,1,0); return PTHREAD_BARRIER_SERIAL_THREAD; } /* Last thread to enter the barrier wakes all non-instance-owners */ if (++inst->count == limit) { b->_b_inst = 0; a_store(&b->_b_lock, 0); if (b->_b_waiters) __wake(&b->_b_lock, 1, 1); a_store(&inst->last, 1); if (inst->waiters) __wake(&inst->last, -1, 1); } else { a_store(&b->_b_lock, 0); if (b->_b_waiters) __wake(&b->_b_lock, 1, 1); __wait(&inst->last, &inst->waiters, 0, 1); } /* Last thread to exit the barrier wakes the instance owner */ if (a_fetch_add(&inst->count,-1)==1 && a_fetch_add(&inst->finished,1)) __wake(&inst->finished, 1, 1); return 0; }