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authorRich Felker <dalias@aerifal.cx>2011-09-26 12:54:28 -0400
committerRich Felker <dalias@aerifal.cx>2011-09-26 12:54:28 -0400
commit1fa05210100caefc8546746e08358d81739f4b41 (patch)
treef54a70f0e4c82aa215307a3b2f4eb026115b6311 /src/thread/pthread_cond_timedwait.c
parentfd142e5ec44aaafffbb8bb4ea41c4288d3fa937a (diff)
downloadmusl-1fa05210100caefc8546746e08358d81739f4b41.tar.gz
fix lost signals in cond vars
due to moving waiters from the cond var to the mutex in bcast, these waiters upon wakeup would steal slots in the count from newer waiters that had not yet been signaled, preventing the signal function from taking any action. to solve the problem, we simply use two separate waiter counts, and so that the original "total" waiters count is undisturbed by broadcast and still available for signal.
Diffstat (limited to 'src/thread/pthread_cond_timedwait.c')
-rw-r--r--src/thread/pthread_cond_timedwait.c22
1 files changed, 10 insertions, 12 deletions
diff --git a/src/thread/pthread_cond_timedwait.c b/src/thread/pthread_cond_timedwait.c
index e9b5e2fc..e3dc8147 100644
--- a/src/thread/pthread_cond_timedwait.c
+++ b/src/thread/pthread_cond_timedwait.c
@@ -7,6 +7,8 @@ struct cm {
static void unwait(pthread_cond_t *c, pthread_mutex_t *m)
{
+ int w;
+
/* Removing a waiter is non-trivial if we could be using requeue
* based broadcast signals, due to mutex access issues, etc. */
@@ -18,8 +20,10 @@ static void unwait(pthread_cond_t *c, pthread_mutex_t *m)
while (a_swap(&c->_c_lock, 1))
__wait(&c->_c_lock, &c->_c_lockwait, 1, 1);
- if (c->_c_waiters) c->_c_waiters--;
- else a_dec(&m->_m_waiters);
+ /* Atomically decrement waiters2 if positive, else mutex waiters. */
+ do w = c->_c_waiters2;
+ while (w && a_cas(&c->_c_waiters2, w, w-1)!=w);
+ if (!w) a_dec(&m->_m_waiters);
a_store(&c->_c_lock, 0);
if (c->_c_lockwait) __wake(&c->_c_lock, 1, 1);
@@ -42,16 +46,10 @@ int pthread_cond_timedwait(pthread_cond_t *c, pthread_mutex_t *m, const struct t
pthread_testcancel();
- if (c->_c_mutex == (void *)-1) {
- a_inc(&c->_c_waiters);
- } else {
- c->_c_mutex = m;
- while (a_swap(&c->_c_lock, 1))
- __wait(&c->_c_lock, &c->_c_lockwait, 1, 1);
- c->_c_waiters++;
- a_store(&c->_c_lock, 0);
- if (c->_c_lockwait) __wake(&c->_c_lock, 1, 1);
- }
+ if (c->_c_mutex != (void *)-1) c->_c_mutex = m;
+
+ a_inc(&c->_c_waiters);
+ a_inc(&c->_c_waiters2);
seq = c->_c_seq;